// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

// stl
#include <string>
#include <map>
#include <vector>
#include <queue>

 
// Default options
#include "OgrePrerequisites.h"

// ogre 
#include "Ogre.h"

#include "d3d9.h"
#include "d3dx9.h"
#include "DxErr.h"